scene
Main scene graph and render pipeline coordinator.
This module defines the Scene class which acts as the primary game session container. It instantiates and manages the world environment, 3D items, UI components, and handles the overarching rendering pipeline for the in-game state.
- class scene.Scene(app, save_name, seed)[source]
Bases:
objectActs as the primary game session container.
Instantiates and manages the world environment, 3D items, UI components, and handles the overarching rendering pipeline for the in-game state.
- Parameters: